"Goodness me!" cried Trot, looking over Glinda's shoulder. "They'll catch and kill him sure."
   Everyone crowded around for a glimpse at the magic mirror.
   "Pretty bad—pretty bad!" said the Scarecrow sorrowfully.
   "Comes of getting lost!" said Cap'n Bill, sighing.
   "Guess he's a goner!" said the Frogman, wiping his eyes on his purple silk handkerchief.
   "But where is he? Can't we save him?" asked Ojo the Lucky.
   "If we knew where he is we could probably save him," replied the little Wizard, "but that tree looks so much like all the other trees, that we can't tell whether it's far away or near by."
   "Look at Glinda!" exclaimed Betsy
   Glinda, having handed the mirror to the Wizard, had stepped aside and was making strange passes with her outstretched arms and reciting in low, sweet tones a mystical incantation. Most of them watched the Sorceress with anxious eyes, despair giving way to the hope that she might be able to save their friend. The Wizard, however, watched the scene in the mirror, while over his shoulders peered Trot, the Scarecrow and the Shaggy Man.
   What they saw was more strange than Glinda's actions. The tiger started to spring on the sleeping boy, but suddenly lost its power to move and lay flat upon the ground. The gray wolf seemed unable to lift its feet from the ground. It pulled first at one leg and then at another, and finding itself strangely confined to the spot began to back and snarl angrily. They couldn't hear the barkings and snarls, but they could see the creature's mouth open and its thick lips move. Button Bright, however, being but a few feet away from the wolf, heard its cries of rage, which wakened him from his untroubled sleep. The boy sat up and looked first at the tiger and then at the wolf. His face showed that for a moment he was quite frightened, but he soon saw that the beasts were unable to approach him and so he got upon his feet and examined them curiously, with a mischievous smile upon his face. Then he deliberately kicked the tiger's head with his foot and catching up a fallen branch of a tree he went to the wolf and gave it a good whacking. Both the beasts were furious at such treatment but could not resent it.
   Button Bright now threw down the stick and with his hands in his pockets wandered carelessly away.
   "Now," said Glinda, "let the Glass Cat run and find him. He is in that direction," pointing the way, "but how far off I do not know. Make haste and lead him back to us as quickly as you can."
   The Glass Cat did not obey everyone's orders, but she really feared the great Sorceress, so as soon as the words were spoken the crystal animal darted away and was quickly lost to sight.
   The Wizard handed the mirror back to Glinda, for the woodland scene had now faded from the glass. Then those who cared to rest sat down to await Button Bright's coming. It was not long before be appeared through the trees and as he rejoined his friends he said in a peevish tone:
   "Don't ever send that Glass Cat to find me again. She was very impolite and, if we didn't all know that she had no manners, I'd say she insulted me."
   Glinda turned upon the boy sternly.
   "You have caused all of us much anxiety and annoyance," said she. "Only my magic saved you from destruction. I forbid you to get lost again."
   "Of course," he answered. "It won't be my fault if I get lost again; but it wasn't my fault this time."

Chapter Sixteen
The Enchanted Fishes

   I must now tell you what happened to Ervic and the three other Skeezers who were left floating in the iron boat after Queen Coo-ee-oh had been transformed into a Diamond Swan by the magic of the Flathead Su-dic.
   The four Skeezers were all young men and their leader was Ervic. Coo-ee-oh had taken them with her in the boat to assist her if she captured the Flathead chief, as she hoped to do by means of her silver rope. They knew nothing about the witchcraft that moved the submarine and so, when left floating upon the lake, were at a loss what to do. The submarine could not be submerged by them or made to return to the sunken island. There were neither oars nor sails in the boat, which was not anchored but drifted quietly upon the surface of the lake.
   The Diamond Swan had no further thought or care for her people. She had sailed over to the other side of the lake and all the calls and pleadings of Ervic and his companions were unheeded by the vain bird. As there was nothing else for them to do, they sat quietly in their boat and waited as patiently as they could for someone to come to their aid.
   The Flatheads had refused to help them and had gone back to their mountain. All the Skeezers were imprisoned in the Great Dome and could not help even themselves. When evening came, they saw the Diamond Swan, still keeping to the opposite shore of the lake, walk out of the water to the sands, shake her diamond-sprinkled feathers, and then disappear among the bushes to seek a resting place for the night.
   "I'm hungry," said Ervic.
   "I'm cold," said another Skeezer.
   "I'm tired," said a third.
   "I'm afraid," said the last one of them.
   But it did them no good to complain. Night fell and the moon rose and cast a silvery sheen over the surface of the water.
   "Go to sleep," said Ervic to his companions. "I'll stay awake and watch, for we may be rescued in some unexpected way."
   So the other three laid themselves down in the bottom of the boat and were soon fast asleep.
   Ervic watched. He rested himself by leaning over the bow of the boat, his face near to the moonlit water, and thought dreamily of the day's surprising events and wondered what would happen to the prisoners in the Great Dome.
   Suddenly a tiny goldfish popped its head above the surface of the lake, not more than a foot from his eyes. A silverfish then raised its head beside that of the goldfish, and a moment later a bronzefish lifted its head beside the others. The three fish, all in a row, looked earnestly with their round, bright eyes into the astonished eyes of Ervic the Skeezer.
   "We are the three Adepts whom Queen Coo-ee-oh betrayed and wickedly transformed," said the goldfish, its voice low and soft but distinctly heard in the stillness of the night.
   "I know of our Queen's treacherous deed," replied Ervic, "and I am sorry for your misfortune. Have you been in the lake ever since?"
   "Yes," was the reply.
   "I—I hope you are well—and comfortable," stammered Ervic, not knowing what else to say.
   "We knew that some day Ooo-ee-oh would meet with the fate she so richly deserves," declared the bronzefish. "We have waited and watched for this time. Now if you will promise to help us and will be faithful and true, you can aid us in regaining our natural forms, and save yourself and all your people from the dangers that now threaten you."
   "Well," said Ervic, "you can depend on my doing the best I can. But I'm no witch, nor magician, you must know."
   "All we ask is that you obey our instructions," returned the silverfish. "We know that you are honest and that you served Coo-ee-oh only because you were obliged to in order to escape her anger. Do as we command and all will be well."
   "I promise!" exclaimed the young man. "Tell me what I am to do first."
   "You will find in the bottom of your boat the silver cord which dropped from Coo-ee-oh's hand when she was transformed," said the goldfish. "Tie one end of that cord to the bow of your boat and drop the other end to us in the water. Together we will pull your boat to the shore."
   Ervic much doubted that the three small fishes could move so heavy a boat, but he did as he was told and the fishes all seized their end of the silver cord in their mouths and headed toward the nearest shore, which was the very place where the Flatheads had stood when they conquered Queen Coo-ee-oh.
   At first the boat did not move at all, although the fishes pulled with all their strength. But presently the strain began to tell. Very slowly the boat crept toward the shore, gaining more speed at every moment. A couple of yards away from the sandy beach the fishes dropped the cord from their mouths and swam to one side, while the iron boat, being now under way, continued to move until its prow grated upon the sands.
   Ervic leaned over the side and said to the fishes: "What next?"
   "You will find upon the sand," said the silverfish, "a copper kettle, which the Su-dic forgot when he went away. Cleanse it thoroughly in the water of the lake, for it has had poison in it. When it is cleaned, fill it with fresh water and hold it over the side of the boat, so that we three may swim into the kettle. We will then instruct you further."
   "Do you wish me to catch you, then?" asked Ervic in surprise.
   "Yes," was the reply.
   So Ervic jumped out of the boat and found the copper kettle. Carrying it a little way down the beach, he washed it well, scrubbing away every drop of the poison it had contained with sand from the shore.
   Then he went back to the boat.
   Ervic's comrades were still sound asleep and knew nothing of the three fishes or what strange happenings were taking place about them. Ervic dipped the kettle in the lake, holding fast to the handle until it was under water. The gold and silver and bronze fishes promptly swam into the kettle. The young Skeezer then lifted it, poured out a little of the water so it would not spill over the edge, and said to the fishes: "What next?"
   "Carry the kettle to the shore. Take one hundred steps to the east, along the edge of the lake, and then you will see a path leading through the meadows, up hill and down dale. Follow the path until you come to a cottage which is painted a purple color with white trimmings. When you stop at the gate of this cottage we will tell you what to do next. Be careful, above all, not to stumble and spill the water from the kettle, or you would destroy us and all you have done would be in vain."
   The goldfish issued these commands and Ervic promised to be careful and started to obey. He left his sleeping comrades in the boat, stepping cautiously over their bodies, and on reaching the shore took exactly one hundred steps to the east. Then he looked for the path and the moonlight was so bright that he easily discovered it, although it was hidden from view by tall weeds until one came full upon it. This path was very narrow and did not seem to be much used, but it was quite distinct and Ervic had no difficulty in following it. He walked through a broad meadow, covered with tall grass and weeds, up a hill and down into a valley and then up another hill and down again.
   It seemed to Ervic that he had walked miles and miles. Indeed the moon sank low and day was beginning to dawn when finally he discovered by the roadside a pretty little cottage, painted purple with white trimmings. It was a lonely place—no other buildings were anywhere about and the ground was not tilled at all. No farmer lived here, that was certain. Who would care to dwell in such an isolated place?
   But Ervic did not bother his head long with such questions. He went up to the gate that led to the cottage, set the copper kettle carefully down and bending over it asked:
   "What next?"

Chapter Seventeen
Under the Great Dome

   When Glinda the Good and her followers of the Rescue Expedition came in sight of the Enchanted Mountain of the Flatheads, it was away to the left of them, for the route they had taken through the Great Forest was some distance from that followed by Ozma and Dorothy.
   They halted awhile to decide whether they should call upon the Supreme Dictator first, or go on to the Lake of the Skeezers.
   "If we go to the mountain," said the Wizard, "we may get into trouble with that wicked Su-dic, and then we would be delayed in rescuing Ozma and Dorothy. So I think our best plan will be to go to the Skeezer Country, raise the sunken island and save our friends and the imprisoned Skeezers. Afterward we can visit the mountain and punish the cruel magician of the Flatheads."
   "That is sensible," approved the Shaggy Man. "I quite agree with you."
   The others, too, seemed to think the Wizard's plan the best, and Glinda herself commended it, so on they marched toward the line of palm trees that hid the Skeezers' lake from view.
   Pretty soon they came to the palms. These were set closely together, the branches, which came quite to the ground, being so tightly interlaced that even the Glass Cat could scarcely find a place to squeeze through. The path which the Flatheads used was some distance away.
   "Here's a job for the Tin Woodman," said the Scarecrow.
   So the Tin Woodman, who was always glad to be of use, set to work with his sharp, gleaming axe, which he always carried, and in a surprisingly short time had chopped away enough branches to permit them all to pass easily through the trees.
   Now the clear waters of the beautiful lake were before them and by looking closely they could see the outlines of the Great Dome of the sunken island, far from shore and directly in the center of the lake.
   Of course every eye was at first fixed upon this dome, where Ozma and Dorothy and the Skeezers were still fast prisoners. But soon their attention was caught by a more brilliant sight, for here was the Diamond Swan swimming just before them, its long neck arched proudly, the amethyst eyes gleaming and all the diamond-sprinkled feathers glistening splendidly under the rays of the sun.
   "That," said Glinda, "is the transformation of Queen Coo-ce-oh, the haughty and wicked witch who betrayed the three Adepts at Magic and treated her people like slaves."
   "She's wonderfully beautiful now," remarked the Frogman.
   "It doesn't seem like much of a punishment," said Trot. "The Flathead Su-dic ought to have made her a toad."
   "I am sure Coo-ee-oh is punished," said Glinda, "for she has lost all her magic power and her grand palace and can no longer misrule the poor Skeezers."
   "Let us call to her, and hear what she has to say," proposed the Wizard.
   So Glinda beckoned the Diamond Swan, which swam gracefully to a position near them. Before anyone could speak Coo-ee-oh called to them in a rasping voice—for the voice of a swan is always harsh and unpleasant—and said with much pride:
   "Admire me, Strangers! Admire the lovely Coo-ee-oh, the handsomest creature in all Oz. Admire me!"
   "Handsome is as handsome does," replied the Scarecrow. "Are your deeds lovely, Coo-ce-oh?"
   "Deeds? What deeds can a swan do but swim around and give pleasure to all beholders?" said the sparkling bird.
   "Have you forgotten your former life? Have you forgotten your magic and witchcraft?" inquired the Wizard.
   "Magic—witchcraft? Pshaw, who cares for such silly things?" retorted Coo-ee-oh. "As for my past life, it seems like an unpleasant dream. I wouldn't go back to it if I could. Don't you admire my beauty, Strangers?"
   "Tell us, Coo-ee-oh," said Glinda earnestly, "if you can recall enough of your witchcraft to enable us to raise the sunken island to the surface of the lake. Tell us that and I'll give you a string of pearls to wear around your neck and add to your beauty."
   "Nothing can add to my beauty, for I'm the most beautiful creature anywhere in the whole world."
   "But how can we raise the island?"
   "I don't know and I don't care. If ever I knew I've forgotten, and I'm glad of it," was the response. "Just watch me circle around and see me glitter!"
   "It's no use," said Button Bright; "the old Swan is too much in love with herself to think of anything else."
   "That's a fact," agreed Betsy with a sigh; "but we've got to get Ozma and Dorothy out of that lake, somehow or other."
   "And we must do it in our own way," added the Scarecrow.
   "But how?" asked Uncle Henry in a grave voice, for he could not bear to think of his dear niece Dorothy being out there under water; "how shall we do it?"
   "Leave that to Glinda," advised the Wizard, realizing he was helpless to do it himself.
   "If it were just an ordinary sunken island," said the powerful sorceress, "there would be several ways by which I might bring it to the surface again. But this is a Magic Isle, and by some curious art of witchcraft, unknown to any but Queen Coo-ce-oh, it obeys certain commands of magic and will not respond to any other. I do not despair in the least, but it will require some deep study to solve this difficult problem. If the Swan could only remember the witchcraft that she invented and knew as a woman, I could force her to tell me the secret, but all her former knowledge is now forgotten."
   "It seems to me," said the Wizard after a brief silence had followed Glinda's speech, "that there are three fishes in this lake that used to be Adepts at Magic and from whom Coo-ee-oh stole much of her knowledge. If we could find those fishes and return them to their former shapes, they could doubtless tell us what to do to bring the sunken island to the surface."
   "I have thought of those fishes," replied Glinda, "but among so many fishes as this lake contains how are we to single them out?"
   You will understand, of course, that had Glinda been at home in her castle, where the Great Book of Records was, she would have known that Ervic the Skeezer already had taken the gold and silver and bronze fishes from the lake. But that act had been recorded in the Book after Glinda had set out on this journey, so it was all unknown to her.
   "I think I see a boat yonder on the shore," said Ojo the Munchkin boy, pointing to a place around the edge of the lake. "If we could get that boat and row all over the lake, calling to the magic fishes, we might be able to find them."
   "Let us go to the boat," said the Wizard.
   They walked around the lake to where the boat was stranded upon the beach, but found it empty. It was a mere shell of blackened steel, with a collapsible roof that, when in position, made the submarine watertight, but at present the roof rested in slots on either side of the magic craft. There were no oars or sails, no machinery to make the boat go, and although Glinda promptly realized it was meant to be operated by witchcraft, she was not acquainted with that sort of magic.
   "However," said she, "the boat is merely a boat, and I believe I can make it obey a command of sorcery, as well as it did the command of witchcraft. After I have given a little thought to the matter, the boat will take us wherever we desire to go."
   "Not all of us," returned the Wizard, "for it won't hold so many. But, most noble Sorceress, provided you can make the boat go, of what use will it be to us?"
   "Can't we use it to catch the three fishes?" asked Button Bright.
   "It will not be necessary to use the boat for that purpose," replied Glinda. "Wherever in the lake the enchanted fishes may be, they will answer to my call. What I am trying to discover is how the boat came to be on this shore, while the island on which it belongs is under water yonder. Did Coo-ee-oh come here in the boat to meet the Flatheads before the island was sunk, or afterward?"
   No one could answer that question, of course; but while they pondered the matter three young men advanced from the line of trees, and rather timidly bowed to the strangers.
   "Who are you, and where did you come from?" inquired the Wizard.
   "We are Skeezers," answered one of them, "and our home is on the Magic Isle of the Lake. We ran away when we saw you coming, and hid behind the trees, but as you are Strangers and seem to be friendly we decided to meet you, for we are in great trouble and need assistance."
   "If you belong on the island, why are you here?" demanded Glinda.
   So they told her all the story: How the Queen had defied the Flatheads and submerged the whole island so that her enemies could not get to it or destroy it; how, when the Flatheads came to the shore, Coo-ee-oh had commanded them, together with their friend Ervic, to go with her in the submarine to conquer the Su-dic, and how the boat had shot out from the basement of the sunken isle, obeying a magic word, and risen to the surface, where it opened and floated upon the water.
   Then followed the account of how the Su-dic had transformed Coo-ee-oh into a swan, after which she had forgotten all the witchcraft she ever knew. The young men told how, in the night when they were asleep, their comrade Ervic had mysteriously disappeared, while the boat in some strange manner had floated to the shore and stranded upon the beach.
   That was all they knew. They had searched in vain for three days for Ervic. As their island was under water and they could not get back to it, the three Skeezers had no place to go, and so had waited patiently beside their boat for something to happen.
   Being questioned by Glinda and the Wizard, they told all they knew about Ozma and Dorothy and declared the two girls were still in the village under the Great Dome. They were quite safe and would be well cared for by Lady Aurex, now that the Queen who opposed them was out of the way.
   When they had gleaned all the information they could from these Skeezers, the Wizard said to Glinda:
   "If you find you can make this boat obey your sorcery, you could have it return to the island, submerge itself, and enter the door in the basement from which it came. But I cannot see that our going to the sunken island would enable our friends to escape. We would only Join them as prisoners."
   "Not so, friend Wizard," replied Glinda. "If the boat would obey my commands to enter the basement door, it would also obey my commands to come out again, and I could bring Ozma and Dorothy back with me."
   "And leave all of our people still imprisoned?" asked one of the Skeezers reproachfully.
   "By making several trips in the boat, Glinda could fetch all your people to the shore," replied the Wizard.
   "But what could they do then?" inquired another Skeezer. "They would have no homes and no place to go, and would be at the mercy of their enemies, the Flatheads."
   "That is true," said Glinda the Good. "And as these people are Ozma's subjects, I think she would refuse to escape with Dorothy and leave the others behind, or to abandon the island which is the lawful home of the Skeezers. I believe the best plan will be to summon the three fishes and learn from them how to raise the island."
   The little Wizard seemed to think that this was rather a forlorn hope.
   "How will you summon them," he asked the lovely Sorceress, "and how can they hear you?"
   "That is something we must consider carefully," responded stately Glinda, with a serene smile. "I think I can find a way."
   All of Ozma's counsellors applauded this sentiment, for they knew well the powers of the Sorceress.
   "Very well," agreed the Wizard. "Summon them, most noble Glinda."

Chapter Eighteen
The Cleverness of Ervic

   We must now return to Ervic the Skeezer, who, when he had set down the copper kettle containing the three fishes at the gate of the lonely cottage, had asked, "What next?"
   The goldfish stuck its head above the water in the kettle and said in its small but distinct voice:
   "You are to lift the latch, open the door, and walk boldly into the cottage. Do not be afraid of anything you see, for however you seem to be threatened with dangers, nothing can harm you. The cottage is the home of a powerful Yookoohoo, named Reera the Red, who assumes all sorts of forms, sometimes changing her form several times in a day, according to her fancy. What her real form may be we do not know. This strange creature cannot be bribed with treasure, or coaxed through friendship, or won by pity. She has never assisted anyone, or done wrong to anyone, that we know of. All her wonderful powers are used for her own selfish amusement. She will order you out of the house but you must refuse to go. Remain and watch Reera closely and try to see what she uses to accomplish her transformations. If you can discover the secret whisper it to us and we will then tell you what to do next."
   "That sounds easy," returned Ervic, who had listened carefully. "But are you sure she will not hurt me, or try to transform me?"
   "She may change your form," replied the goldfish, "but do not worry if that happens, for we can break that enchantment easily. You may be sure that nothing will harm you, so you must not be frightened at anything you see or hear."
   Now Ervic was as brave as any ordinary young man, and he knew the fishes who spoke to him were truthful and to be relied upon, nevertheless he experienced a strange sinking of the heart as he picked up the kettle and approached the door of the cottage. His hand trembled as he raised the latch, but he was resolved to obey his instructions. He pushed the door open, took three strides into the middle of the one room the cottage contained, and then stood still and looked around him.
   The sights that met his gaze were enough to frighten anyone who had not been properly warned. On the floor just before Ervic lay a great crocodile, its red eyes gleaming wickedly and its wide open mouth displaying rows of sharp teeth. Horned toads hopped about; each of the four upper corners of the room was festooned with a thick cobweb, in the center of which sat a spider as big around as a washbasin, and armed with pincher-like claws; a red-and-green lizard was stretched at full length on the window-sill and black rats darted in and out of the holes they had gnawed in the floor of the cottage.
   But the most startling thing was a huge gray ape which sat upon a bench and knitted. It wore a lace cap, such as old ladies wear, and a little apron of lace, but no other clothing. Its eyes were bright and looked as if coals were burning in them. The ape moved as naturally as an ordinary person might, and on Ervic's entrance stopped knitting and raised its head to look at him.
   "Get out!" cried a sharp voice, seeming to come from the ape's mouth.
   Ervic saw another bench, empty, just beyond him, so he stepped over the crocodile, sat down upon the bench and carefully placed the kettle beside him.
   "Get out!" again cried the voice.
   Ervic shook his head.
   "No," said he, "I'm going to stay."
   The spiders left their four corners, dropped to the floor and made a rush toward the young Skeezer, circling around his legs with their pinchers extended. Ervic paid no attention to them. An enormous black rat ran up Ervic's body, passed around his shoulders and uttered piercing squeals in his ears, but he did not wince. The green-and-red lizard, coming from the window-sill, approached Ervic and began spitting a flaming fluid at him, but Ervic merely stared at the creature and its flame did not touch him.
   The crocodile raised its tail and, swinging around, swept Ervic off the bench with a powerful blow. But the Skeezer managed to save the kettle from upsetting and he got up, shook off the horned toads that were crawling over him and resumed his seat on the bench.
   All the creatures, after this first attack, remained motionless, as if awaiting orders. The old gray ape knitted on, not looking toward Ervic now, and the young Skeezer stolidly kept his seat. He expected something else to happen, but nothing did. A full hour passed and Ervic was growing nervous.
   "What do you want?" the ape asked at last.
   "Nothing," said Ervic.
   "You may have that!" retorted the ape, and at this all the strange creatures in the room broke into a chorus of cackling laughter.
   Another long wait.
   "Do you know who I am?" questioned the ape.
   "You must be Reera the Red—the Yookoohoo," Ervic answered.
   "Knowing so much, you must also know that I do not like strangers. Your presence here in my home annoys me. Do you not fear my anger?"
   "No," said the young man.
   "Do you intend to obey me, and leave this house?" "No," replied Ervic, just as quietly as the Yookoohoo had spoken.
   The ape knitted for a long time before resuming the conversation.
   "Curiosity," it said, "has led to many a man's undoing. I suppose in some way you have learned that I do tricks of magic, and so through curiosity you have come here. You may have been told that I do not injure anyone, so you are bold enough to disobey my commands to go away. You imagine that you may witness some of the rites of witchcraft, and that they may amuse you. Have I spoken truly?"
   "Well," remarked Ervic, who had been pondering on the strange circumstances of his coming here, "you are right in some ways, but not in others. I am told that you work magic only for your own amusement. That seems to me very selfish. Few people understand magic. I'm told that you are the only real Yookoohoo in all Oz. Why don't you amuse others as well as yourself?"
   "What right have you to question my actions?"
   "None at all."
   "And you say you are not here to demand any favors of me?"
   "For myself I want nothing from you."
   "You are wise in that. I never grant favors."
   "That doesn't worry me," declared Ervic.
   "But you are curious? You hope to witness some of my magic transformations?"
   "If you wish to perform any magic, go ahead," said Ervic. "It may interest me and it may not. If you'd rather go on with your knitting, it's all the same to me. I am in no hurry at all."
   This may have puzzled Red Reera, but the face beneath the lace cap could show no expression, being covered with hair. Perhaps in all her career the Yookoohoo had never been visited by anyone who, like this young man, asked for nothing, expected nothing, and had no reason for coming except curiosity. This attitude practically disarmed the witch and she began to regard the Skeezer in a more friendly way. She knitted for some time, seemingly in deep thought, and then she arose and walked to a big cupboard that stood against the wall of the room. When the cupboard door was opened Ervic could see a lot of drawers inside, and into one of these drawers—the second from the bottom—Reera thrust a hairy hand.
   Until now Ervic could see over the bent form of the ape, but suddenly the form, with its back to him, seemed to straighten up and blot out the cupboard of drawers. The ape had changed to the form of a woman, dressed in the pretty Gillikin costume, and when she turned around he saw that it was a young woman, whose face was quite attractive.
   "Do you like me better this way?" Reera inquired with a smile.
   "You look better," he said calmly, "but I'm not sure I like you any better."
   She laughed, saying: "During the heat of the day I like to be an ape, for an ape doesn't wear any clothes to speak of. But if one has gentlemen callers it is proper to dress up."
   Ervic noticed her right hand was closed, as if she held something in it. She shut the cupboard door, bent over the crocodile and in a moment the creature had changed to a red wolf. It was not pretty even now, and the wolf crouched beside its mistress as a dog might have done. Its teeth looked as dangerous as had those of the crocodile.
   Next the Yookoohoo went about touching all the lizards and toads, and at her touch they became kittens. The rats she changed into chipmunks. Now the only horrid creatures remaining were the four great spiders, which hid themselves behind their thick webs.
   "There!" Reera cried, "now my cottage presents a more comfortable appearance. I love the toads and lizards and rats, because most people hate them, but I would tire of them if they always remained the same. Sometimes I change their forms a dozen times a day."
   "You are clever," said Ervic. "I did not hear you utter any incantations or magic words. All you did was to touch the creatures."
   "Oh, do you think so?" she replied. "Well, touch them yourself, if you like, and see if you can change their forms."
   "No," said the Skeezer, "I don't understand magic and if I did I would not try to imitate your skill. You are a wonderful Yookoohoo, while I am only a common Skeezer."
   This confession seemed to please Reera, who liked to have her witchcraft appreciated.
   "Will you go away now?" she asked. "I prefer to be alone."
   "I prefer to stay here," said Ervic.
   "In another person's home, where you are not wanted?"
   "Yes."
   "Is not your curiosity yet satisfied?" demanded Reera, with a smile.
   "I don't know. Is there anything else you can do?"
   "Many things. But why should I exhibit my powers to a stranger?"
   "I can think of no reason at all," he replied.
   She looked at him curiously.
   "You want no power for yourself, you say, and you're too stupid to be able to steal my secrets. This isn't a pretty cottage, while outside are sunshine, broad prairies and beautiful wildflowers. Yet you insist on sitting on that bench and annoying me with your unwelcome presence. What have you in that kettle?"
   "Three fishes," he answered readily.
   "Where did you get them?"
   "I caught them in the Lake of the Skeezers."
   "What do you intend to do with the fishes?"
   "I shall carry them to the home of a friend of mine who has three children. The children will love to have the fishes for pets."
   She came over to the bench and looked into the kettle, where the three fishes were swimming quietly in the water.
   "They're pretty," said Reera. "Let me transform them into something else."
   "No," objected the Skeezer.
   "I love to transform things; it's so interesting. And I've never transformed any fishes in all my life."
   "Let them alone," said Ervic.
   "What shapes would you prefer them to have? I can make them turtles, or cute little sea-horses; or I could make them piglets, or rabbits, or guinea-pigs; or, if you like I can make chickens of them, or eagles, or bluejays."
   "Let them alone!" repeated Ervic.
   "You're not a very pleasant visitor," laughed Red Reera. "People accuse me of being cross and crabbed and unsociable, and they are quite right. If you had come here pleading and begging for favors, and half afraid of my Yookoohoo magic, I'd have abused you until you ran away; but you're quite different from that. You're the unsociable and crabbed and disagreeable one, and so I like you, and bear with your grumpiness. It's time for my midday meal; are you hungry?"
   "No," said Ervic, although he really desired food.
   "Well, I am," Reera declared and clapped her hands together. Instantly a table appeared, spread with linen and bearing dishes of various foods, some smoking hot. There were two plates laid, one at each end of the table, and as soon as Reera seated herself all her creatures gathered around her, as if they were accustomed to be fed when she ate. The wolf squatted at her right hand and the kittens and chipmunks gathered at her left.
   "Come, Stranger, sit down and eat," she called cheerfully, "and while we're eating let us decide into what forms we shall change your fishes."
   "They're all right as they are," asserted Ervic, drawing up his bench to the table. "The fishes are beauties—one gold, one silver and one bronze. Nothing that has life is more lovely than a beautiful fish."
   "What! Am I not more lovely?" Reera asked, smiling at his serious face.
   "I don't object to you—for a Yookoohoo, you know," he said, helping himself to the food and eating with good appetite.
   "And don't you consider a beautiful girl more lovely than a fish, however pretty the fish may be?"
   "Well," replied Ervic, after a period of thought, "that might be. If you transformed my three fish into three girls—girls who would be Adepts at Magic, you know they might please me as well as the fish do. You won't do that of course, because you can't, with all your skill. And, should you be able to do so, I fear my troubles would be more than I could bear. They would not consent to be my slaves—especially if they were Adepts at Magic—and so they would command me to obey them. No, Mistress Reeraq let us not transform the fishes at all."
   The Skeezer had put his case with remarkable cleverness. He realized that if he appeared anxious for such a transformation the Yookoohoo would not perform it, yet he had skillfully suggested that they be made Adepts at Magic.

Chapter Nineteen
Red Reera, the Yookoohoo

   After the meal was over and Reera had fed her pets, including the four monster spiders which had come down from their webs to secure their share, she made the table disappear from the floor of the cottage.
   "I wish you'd consent to my transforming your fishes," she said, as she took up her knitting again.
   The Skeezer made no reply. He thought it unwise to hurry matters. All during the afternoon they sat silent. Once Reera went to her cupboard and after thrusting her hand into the same drawer as before, touched the wolf and transformed it into a bird with gorgeous colored feathers. This bird was larger than a parrot and of a somewhat different form, but Ervic had never seen one like it before.
   "Sing!" said Reera to the bird, which had perched itself on a big wooden peg—as if it had been in the cottage before and knew just what to do.
   And the bird sang jolly, rollicking songs with words to them—just as a person who had been carefully trained might do. The songs were entertaining and Ervic enjoyed listening to them. In an hour or so the bird stopped singing, tucked its head under its wing and went to sleep. Reera continued knitting but seemed thoughtful.
   Now Ervic had marked this cupboard drawer well and had concluded that Reera took something from it which enabled her to perform her transformations. He thought that if he managed to remain in the cottage, and Reera fell asleep, he could slyly open the cupboard, take a portion of whatever was in the drawer, and by dropping it into the copper kettle transform the three fishes into their natural shapes. Indeed, he had firmly resolved to carry out this plan when the Yookoohoo put down her knitting and walked toward the door.
   "I'm going out for a few minutes," said she; "do you wish to go with me, or will you remain here?"
   Ervic did not answer but sat quietly on his bench. So Reera went out and closed the cottage door.
   As soon as she was gone, Ervic rose and tiptoed to the cupboard.
   "Take care! Take care!" cried several voices, coming from the kittens and chipmunks. "If you touch anything we'll tell the Yookoohoo!"
   Ervic hesitated a moment but, remembering that he need not consider Reera's anger if he succeeded in transforming the fishes, he was about to open the cupboard when he was arrested by the voices of the fishes, which stuck their heads above the water in the kettle and called out:
   "Come here, Ervic!"
   So he went back to the kettle and bent over it
   "Let the cupboard alone," said the goldfish to him earnestly. "You could not succeed by getting that magic powder, for only the Yookoohoo knows how to use it. The best way is to allow her to transform us into three girls, for then we will have our natural shapes and be able to perform all the Arts of Magic we have learned and well understand. You are acting wisely and in the most effective manner. We did not know you were so intelligent, or that Reera could be so easily deceived by you. Continue as you have begun and try to persuade her to transform us. But insist that we be given the forms of girls."
   The goldfish ducked its head down just as Reera re-entered the cottage. She saw Ervic bent over the kettle, so she came and joined him.
   "Can your fishes talk?" she asked.
   "Sometimes," he replied, "for all fishes in the Land of Oz know how to speak. Just now they were asking me for some bread. They are hungry."
   "Well, they can have some bread," said Reera. "But it is nearly supper-time, and if you would allow me to transform your fishes into girls they could join us at the table and have plenty of food much nicer than crumbs. Why not let me transform them?"
   "Well," said Ervic, as if hesitating, "ask the fishes. If they consent, why—why, then, I'll think it over."
   Reera bent over the kettle and asked:
   "Can you hear me, little fishes?"
   All three popped their heads above water.
   "We can hear you," said the bronzefish.
   "I want to give you other forms, such as rabbits, or turtles or girls, or something; but your master, the surly Skeezer, does not wish me to. However, he has agreed to the plan if you will consent."
   "We'd like to be girls," said the silverfish.
   "No, no!" exclaimed Ervic.
   "If you promise to make us three beautiful girls, we will consent," said the goldfish.
   "No, no!" exclaimed Ervic again.
   "Also make us Adepts at Magic," added the bronzefish.
   "I don't know exactly what that means," replied Reera musingly, "but as no Adept at Magic is as powerful as Yookoohoo, I'll add that to the transformation."
   "We won't try to harm you, or to interfere with your magic in any way," promised the goldfish. "On the contrary, we will be your friends."
   "Will you agree to go away and leave me alone in my cottage, whenever I command you to do so?" asked Reera.
   "We promise that," cried the three fishes.
   "Don't do it! Don't consent to the transformation," urged Ervic.
   "They have already consented," said the Yookoohoo, laughing in his face, "and you have promised me to abide by their decision. So, friend Skeezer, I shall perform the transformation whether you like it or not."
   Ervic seated himself on the bench again, a deep scowl on his face but joy in his heart. Reera moved over to the cupboard, took something from the drawer and returned to the copper kettle. She was clutching something tightly in her right hand, but with her left she reached within the kettle, took out the three fishes and laid them carefully on the floor, where they gasped in distress at being out of water.
   Reera did not keep them in misery more than a few seconds, for she touched each one with her right hand and instantly the fishes were transformed into three tall and slender young women, with fine, intelligent faces and clothed in handsome, clinging gowns. The one who had been a goldfish had beautiful golden hair and blue eyes and was exceedingly fair of skin; the one who had been a bronzefish had dark brown hair and clear gray eyes and her complexion matched these lovely features. The one who had been a silverfish had snow-white hair of the finest texture and deep brown eyes. The hair contrasted exquisitely with her pink cheeks and ruby-red lips, nor did it make her look a day older than her two companions.
   As soon as they secured these girlish shapes, all three bowed low to the Yookoohoo and said:
   "We thank you, Reera."
   Then they bowed to the Skeezer and said:
   "We thank you, Ervic."
   "Very good!" cried the Yookoohoo, examining her work with critical approval. "You are much better and more interesting than fishes, and this ungracious Skeezer would scarcely allow me to do the transformations. You surely have nothing to thank him for. But now let us dine in honor of the occasion."
   She clapped her hands together and again a table loaded with food appeared in the cottage. It was a longer table, this time, and places were set for the three Adepts as well as for Reera and Ervic.
   "Sit down, friends, and eat your fill," said the Yookoohoo, but instead of seating herself at the head of the table she went to the cupboard, saying to the Adepts: "Your beauty and grace, my fair friends, quite outshine my own. So that I may appear properly at the banquet table I intend, in honor of this occasion, to take upon myself my natural shape."
   Scarcely had she finished this speech when Reera transformed herself into a young woman fully as lovely as the three Adepts. She was not quite so tall as they, but her form was more rounded and more handsomely clothed, with a wonderful jeweled girdle and a necklace of shining pearls. Her hair was a bright auburn red, and her eyes large and dark.
   "Do you claim this is your natural form?" asked Ervic of the Yookoohoo.
   "Yes," she replied. "This is the only form I am really entitled to wear. But I seldom assume it because there is no one here to admire or appreciate it and I get tired admiring it myself."